No guest on this week's show, but I manage to ramble for about a half-hour on Samurai Shodown coming to Epic Games instead of Steam, and the social anxiety problem many people in the FGC experience.

Topics on this week's show include:

  • Injustice: Gods Among Us free on Steam store
  • Social anxiety among people in the FGC
  • FilipinoChamp's banning
  • Samurai Shodown's odd decision to not launch on Steam
  • Listener questions

Another great chat this week as Koefficient joins the show to talk about his content creation journey in the FGC, his thoughts on games such as BlazBlue: Cross Tag Battle, Granblue Fantasy: Versus, and much more!

Topics on this week's show include:

  • Koefficient's fighting game history and beginnings
  • Content creation in fighting games
  • Competing in multiple fighting games
  • Thoughts on the launch and current state of BlazBlue: Cross Tag Battle
  • Granblue Fantasy: Versus' position in the FGC
  • Future game wishes

A super fun chat this week as Pokchop joins the show and talks about building a community, mental warfare, the state of Tekken 7 and much more!

Topics on this week's show include:

  • Pokchop's fighting game history
  • Favorite Tekken games
  • Thoughts on the current state of Tekken 7
  • Mental warfare and trash talking
  • Chop's dojo and building the Atlanta fighting game scene
  • Thoughts on the Tekken World Tour and format
  • Listener Questions

Another week, another podcast, and this one was a treat as I got to sit down and talk to Mike ZSkullgirls and Indivisible lead designer. We spoke about the different ways of approaching fighting game features as both players and developers, his history with Marvel vs Capcom 2, and much, more!

Topics on this week's show include:

  • Interest in game development
  • Fighting game background
  • Mechanical options in fighting games
  • Ways to learn how to play tag games
  • The importance of rollback netcode in the FGC
  • The concept of balance in fighting games